Age of Wonders: Planetfall

Reclaim Your Future By Exploring The Past

Age of Wonders: Planetfall

Role

Content Design Intern

Responsibilities

  • Content Design
  • System Design
  • Gameplay Design

Tenure

October 2019 - August 2020

Genre

4X, Strategy, Turn-Based Strategy, Sci-fi

Platform

PC, Xbox, PlayStation

Status

Released

Technologies Used

Triumph's inhouse engine SVN

I did my design internship at Triump Studios in Delft. Here I was responsible for designing and implementing gameplay content for DLC 2 (Invasions) and 3 (Star Kings). On the Invasions DLC I designed, wrote, and implemented World Events. On the Star Kings DLC I was helping the main designer with the design of the Galactic Empire.

Responsibilities

  • Content Design and implementation
  • Scripting
  • Gameplay Design

Dev Diaries

Below you can find some links to developer diaries I wrote for the game.

Screenshots

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